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Microsoft has been teasing the videogame industry for the past year with previews of technology that lets users play games and interact with the Xbox 360 through gestures and voice rather than by pressing buttons on a controller. The company finally unveiled what it is now calling Kinect at this week’s E3 trade show and demoed games that are expected to be available when the motion technology goes on sale in November.

Kinect requires a camera-and-microphone accessory called the Kinect Sensor that is placed by the television and console. It can tell where a player is in a room as well as differentiate between different voices. A camera in the device takes pictures of the users while they’re playing a game, while a depth sensor helps track the movements of body parts.

The result is an experience that removes the need for physical controllers. In a car-racing game, for example, a player just has to form the shape of a wheel with their hands and turn it in either direction to navigate. In a track and field game, players can run in place to compete in a race, or jump to go over a hurdle.